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LibGDX Part 11: Jump & Run Animations - Creating Super Mario Bros
Math for Game Developers - Jumping and Gravity (Time Delta, Game Loop)
Code Super Mario in JS (Ep 13) - Tech Debt & Presentation
Java Programming Tutorial | Super Mario Game #14 | Sprites and Spritesheets
SFML 2.4 For Beginners - 13: Jumping.
Java Programming Tutorial | Super Mario Game #27 | Mini Bosses
Math for Game Programmers: Building a Better Jump
Lesson 13 - How to make a Platformer!
Java Programming Tutorial | Super Mario Game #39 | Fire Flower
Code Super Mario in JS (Ep 23) - Level Progression (2/2)
Java Programming Tutorial | Super Mario Game #6 | Game Loop
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Last Updated: September 26, 2026
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Summary
00:00 Intro 00:26 Recap 01:14 The Variables 03:28 UpdatePosChange 12:43 Checking X AND Y 21:42 In this episode we clean up some tech debt that we left after us from previous episode, namely the canCollide flag and a bug ... In this episode I will explain how to add In this 2016 GDC talk, Minor Key My website: marcusman.com/ Original video: youtu.be/lDzKX3djE-M.
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