Bullet Physics in libGDX #6 - Dynamic Character Controller
libGDX 3d test
LibGDX g3d test on Android 2.1
libGDX 3D Editor: Mundus 0.4.0 released
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Last Updated: September 30, 2026
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Summary
I am passionate at programming so instead of using engines to develop a game, I want to use framework such as This is a playthrough of the FPS demo that I'm building in my In this part, I tried simulating waves the ocean by using the gerstner waves. But it made the fps drop. So next instead of using ... In this video I talk about the Mundus Editor and a few of the new features in the 0.5.0 release. Github: ... How to create a simple Terrain in In this video I show how to create a quick and basic rig and animation in Blender, and how to play the animations in In this video we are going to develop a simple Vampire Survivors clone called Slime Survivor. It teaches the basics of any In this video I demonstrate using a FrameBuffer in In this video we set set up a third person camera in our project. Adapted to Library: github.com/Brummi/VRCamera Demo: github.com/Brummi/VRDemo In this video i am showcasing my VR ... In this video we create a simple character controller using a dynamic rigid body that can jump and stand on slopes. In this video I introduce and talk about the Mundus editor and a few of the features in the 0.4.0 release. Please the ...