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Java Game Development (LibGDX) | Episode 3 - Creating a splash screen and drawing a sprite
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Last Updated: September 26, 2026
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Adding a background , and ! me on twitter: (even though I don't post anything) We will go over the creation of the pipe obstacles with a configurable gap, animation speed, and the invisible goal that the player ... Adding the ground and making the bird fall. me Adding a score label Please and ! me Code: ... MainMenuScreen Please and ! me Code: ... MainMenuScreen actions Please and ! me Code: ... Flap animation Please and ! me Code: ... Adding those famous pipes. Please and ! me Code: ... Check for collisions with the pipes Please and ! me Code: ... Creating a Screen, Sprite, Texture and a SpriteBatch to draw the splash image. Sorry for this