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Platformer Test 4.
Creating A Simple 2D Platformer Game with libGDX - Part 5 - Collisions and Gravity
LibGDX and Java platformer game. First tests with zombie movement.
Creating A Simple 2D Platformer Game with libGDX - Part 7 - Hit Boxes
Let's Make a Game - Platformer - E01 - Introduction and Setup
LibGDX Platformer Tutorial #4: Collisions and Gravity (Formerly #3b)
Creating A Simple 2D Platformer Game with libGDX - Part 15 - Start Screen
Creating A Simple 2D Platformer Game with libGDX - Part 6 - ArrayLists and Inheritance
LibGDX Platformer Tutorial #6: Entity Loader and Saver (Formerly #4b)
Creating A Simple 2D Platformer Game with libGDX - Part 9 - Multi-Touch Controls
Platformer project - libGdx, Box2D, Tiled Map
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Last Updated: September 30, 2026
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Summary
game is done and on steam!: store.steampowered.com/app/645380/Heroes_of_Umbra/ I added more things! -Teleporting ... Welcome back to part four of creating a 2d I have used Tiled map to create a quick background with tiles to run on. The assets are from gameart2d.com. Enemy ... Episode code: github.com/MarcinSc/jgd- Hey guys! This episode is a continuation of 3a where we actually get to implement collisions and gravity plus actually get to play ... Hello everyone! In this episode we continue episode 4a and add the entity loader and saver to finish off this series! GitHub Welcome to part nine of creating a 2d This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used