libGDX Concepts - OrthographicCamera and what you should know about it
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Last Updated: October 1, 2026
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Project's Github: github.com/MarcinSc/gdx-graph. In this video, we get a simple splash image setup, along with discussing different kinds of viewports that scale on demand in ... Source Code: github.com/mingli1/Unlucky The main menu In this tutorial we look at supporting multiple resolutions as aspect ratios using Viewports and Cameras in In this episode, we use the Tween Engine to animate the In this episode we put all the game code we removed from the main class into it's own. We create a The player can win, but can he advance further? Let's implement a fadein/fadeout on scene transition and infinite gameplay (at ... This simple tutorial goes over the concept of the Orthographic Camera in ... just by determining where the This video is part of the Udacity course "How to Make a Platformer Using