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MapMagic splines + River Auto Material 2019
Generate Infinite Procedural Terrains in Unity for Free | MapMagic 2
Procedural Terrain with Trees, Bushes, and Grash Meshes (Using Map Magic 2)
IPete2 - Map Magic 2 - Lock issues...
Map Magic 2 Test
Zone Manager for Map Magic 2
Unity Map Magic 2 Dynamic Tile Resolution System
MapMagic2: Objects In a minute
Using MicroSplat with MapMagic
Map Magic 2 1000 x 1000 tiles
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Last Updated: October 1, 2026
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Summary
A scene I've made during testing MM starting to generate both lowpoly (preview) and hipoly terrain versions at the same time. Lowpoly applied almost immediately, ... Unity 2018 game engine. Assets: Took a long time to figure out the best assets that work well together. This all runs at 120+fps on a pretty basic 1080 at 1440. This time properly cropped to see the game at 1080p and the FPS. Still working out why FPS is so low, considering (it's mostly the ... Gamer, developer, both playing games and creating game content with Unity 3D and/or Construct2 will be presented on this ... Making my own biome settings for any height-map. It consist of Scatter, Spread, Rarify, Adjust and Stroke. Trying out all the ... I made another custom node used to identify an area you are currently at in a A dynamic tile switching system that is part of my Timelapse of placing objects on an island created here: youtu.be/1L6JyfydeZE. Setting up MicroSplat config and using MM's Custom Shader output node. Tested how big peaks on load /unload terrain.