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Maya 2016 Extension 2: Comprehensive Review of Modeling and UV Editing Improvements (No Audio)
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Last Updated: October 2, 2026
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Summary
This video looks at the various different distribution methods you can use in MASH to place points on surfaces: Using the power of UDIMs to add texture or shader variation to your MASH networks. MASH is part of the How to use maps and shaders to control your MASH network. MASH is part of the Files used: areadownloads.autodesk.com/wdm/ Deform your MASH network along a curve. MASH and CurveWarp are both part of the How to get the most out of the MASH Repro node. How to set pivot points on objects used by MASH.
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