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Last Updated: September 28, 2026
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Summary
This is a personal project I decided to do after writing an OpenGL This was made in order to better understand how a Ray Tracing mixed with raserization. Info: Rendered on a GTX 980. Frametime: over 1000 ms lol. No RTX used. Octree traversal in ... This project serves as an exploration of Full source on Github : github.com/zxwnstn/Directx11. In this project, I created a 3D One of the assessments that we had to do for the programming course was a C++ 3D game programming tutorial teaching how to build a 3D After spending way too much time questioning Added a free flying camera. I've always glazed over the math related to setting up and working with a camera. But this time I really ...