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Half-Life SDK Programming #0: Introduction
Half-Life SDK Programming #2.1.1: Player use and TakeDamage
Half-Life SDK Programming #2: Creating a new entity
How to install ANY Half-Life 1 Mod (2026)
All official HL1 games in one mod | Half-Life Unified SDK
Can You Install The ORIGINAL 1998 Half-Life PC CD on Windows 11
Half-Life 1 Goldsource Modding Tutorial: Setting up your Level Editor for Half-Life
Half-Life SDK Programming #2.1: Think, Touch, Use
How to compile your Half-Life map
Half-Life SDK Programming #2.3: Keyvalues and save-restore
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Last Updated: September 30, 2026
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Summary
At long last, a new one!This video shows you how to fix compiler errors if you're using VS2017/2019 and Solokiller's HL Updated ... In this part, I cover a few SDKs and how to get started with Visual Studio, and a small code change to func_wall. I wanted to put out ... This video has been remade & reimagined, you can watch it here: youtu.be/O35oZGkSfpg After several years of writing ... Here we take a look at how to enable entities to be usable by the player (i.e. when E is pressed). Timestamps: 00:00 - Introduction ... This tutorial quickly guides you how to create a new entity class and write an FGD entry. It doesn't go into much detail, because ... IF YOU HAVE ANY QUESTIONS, READ THE DESCRIPTION FIRST Join the Discord to ask questions: ... Someone finally went and created a mod that combines I managed to find a physical copy of the In this video, we'll talk about attachments, controllers, hitboxes and animation events. Not how to make them! But how to program ... This is the first video in a series of tutorials I plan to do, this started because of a school project in my tech support class so you can ... In this video, I briefly go through the 3 building blocks of entity interaction in Avoid them BSP leaks! Here I talk about exporting your maps to Here we dive a lil bit into custom keyvalue parsing, saving and restoring variables. Timestamps: 00:00 - Intro gag 00:23 - Custom ...
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