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OLD: Neos VR Tutorial: Logix Driven Material Management
OLD: Neos VR Tutorial: Moving your Avatars view point
OLD: Neos VR Tutorial: Use grab priorities to control overlapping grabbables
Grabbing & Scaling in Neos VR (basics tutorial)
OLD: Neos VR Tutorial: Edit objects in your worlds easily with Gizmos
OLD: Neos VR Tutorial: Easily Resettable Objects with Data Presets
OLD: Neos VR Tutorial: GrabInstancer
OLD: Neos VR Tutorial: The Material Tip Basics and Hidden Tips and Tricks
OLD: Neos VR Tutorial: Pivots and Origins
OLD: Neos VR Quick Tutorial: Saving Worlds
OLD: Neos VR Tutorial: Scale Transition
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Last Updated: September 30, 2026
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Summary
Continuing my series of Alignment videos here's the AxisPanner. I love how this was found in an ancient world by Frooxius. This is long but a total overview of the inspector windows, everything about them all in one video. 00:00 Introduction 00:53 ... This is a request from Hamish who wanted to use this material in a world. I explained it to them which lead to me creating a whole ... A series of introductory tutorials to the Hamish from SHFR requested some information on the various Gizmo Options available in Today we'll go over the Grab Instancer Component. This component is useful Let's go over the Material Tip, some of this may be familiar but there are some hidden tips and tricks which you might not know. In 2 minutes, here's saving a world on Scale Transition, is a useful component which flew under the radar. Sox showed it to me the other day and I wanted to cover it.
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