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Blast C++ Ray Casting 3D Game Engine from scratch: Bullet Time slow motion on kills
Old Lowres Ray casting engine build
Blast - C++ 3D Ray Casting game engine from scratch -- early alpha.
Blast C++ Ray Casting 3D Game Engine from scratch: bullets splashes
Blast C++ Ray Casting 3D Game Engine from scratch: surface hit effect (blood and splashes)
Blast C++ Ray Casting 3D Game Engine from scratch: New enemy - The Machinegun Man
Blast C++ Ray Casting 3D Game Engine from scratch: Bullet Time slow motion on kills
Blast C++ Ray Casting 3D Game Engine from scratch: Completely destructible environment.
Blast C++ Ray Casting 3D Game Engine from scratch: physically accurate hit detection
Custom Ray Casting Engine WIP
Blast3 C++ 3D Ray Casting game engine from scratch - early tech demo
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Last Updated: September 25, 2026
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Summary
So there's a bit of a debate out there as to whether or not the Doom Come and join us as we take a in-depth dive into the heart of the At this state it supports: - collision detection (bounding box & wall slide) - texture mapping (walls, floor & ceiling) - pixel shading ...