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Ducktape | C++ OpenGL Game Engine progress
OpenGL Hell Engine Dev 10: Indirect specular and knife
My OpenGL Editor
Espionage 01: Custom Engine & Level Editor (Indie Game Devlog)
c++/opengl game engine update
Fateless - C++ OpenGL Game Engine Demo - Level 1 Run Through
RockIt Rails Level Editor
Coding An RPG Game and Engine with OpenGL Part 1 : The Project Thus Far
OpenGL game project
Java OpenGL FPS game (Custom 3D Game Engine)
Overload Level Editor Tutorial #3 - Texturing and Caves
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Last Updated: September 27, 2026
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Summary
Probably should work on some lighting next, it's pretty fucking ugly right now. No I haven't implemented netcode. I wish. This footage has player 2 cropped out. Watching splitscreen when you aren't playing ... github.com/DucktapeEngine/Ducktape. Added indirect specular to the lighting equation and got the basics of the knife working. Next up MP7, dual mouse/keyboard ... Creating a 3D stealth action game from scratch in a custom game Been going pretty hard on this lately. Grinding to release a demo by Christmas. Also believe it or not we're booked in at a studio to ... At last, it's a real game! It has 1 Make sure to watch in HD so you can read the ATB windows! The triggers (coolest part) starts at 13: This is an ongoing series where I will showcase developments in my C++/ This is Mount Rainier Island, an FPS game that I have been writing in Java and modern
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