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OptiDoom v0.3 for the 3DO
OptiDoom 3DO v0.2
OptiDoom 3DO new profiler tests
OptiDOOM: Making the WORST Doom port playable
OptiDoom 3DO v0.3
OptiDoom 3DO - custom WAD loader is finally working!
3DO Doom, floor/ceiling rendering explained.
Floor mapping and 3DO, some additional bits
OptiDoom 3DO v0.2b
OptiDoom v0.2b preview (new framebuffer scaling functions)
3DO OptiDoom V02 Test 1 8/5/2019
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Last Updated: September 29, 2026
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As I continue developing for this port, I tried to slightly optimize the renderers and then add some As I've finished working on another part I wanted to get in That was another request while I was talking on the discord I've spent the last two days coding some kind of profiler display to have a second view on what are the most critical functions that ... I wanted to give this project some love since a lot of work and dedication clearly went into it. I think it does a nice job of bringing ... This is the result of me slowly working on implementing a custom WAD loader for This is my sequel video into the working of Doom My 3rd video in these series is a complementary part of few things I unfortunately left out from my previous video on Doom I have started working on this port again, this time adding some