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Giving Personality to Procedural Animations using Math
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Last Updated: September 30, 2026
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Added the ability to tilt the head when aiming. Before the head would stay straight. This would cause the firearm to clip through the ... I saw a twitter post made by Faxdoc (the developer behind 'Rusted Moss') on how they did 2D Running 32 instance of the character, runs at 40fps in Default Fantastic Setting, and 100fps in Default Fastest Setting. I always wanted to play around with It's been a while since the last video hasn't it? I've made quite a bit of progress since the last update, and since one of the things I ...