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Working on an exporter for Panda3D, collision export.
KITSUNETSUKI project: Occlusion Culling with Portals in Panda3D
Panda3d FPS devlog: jumping and collision-velocity management
Testing AI with Panda3D
Panda3D game prototypes - 2.5D platformer game
Panda3D WFX particle test2
Panda3D (3D Game Development Engine Library)
Panda3D Fireball test
KITSUNETSUKI project: new melee weapon trail/slash FX #Panda3D #IndieGameDev
Egg Car Project - Design and Crash Test Your Car
Ben's Dream - Game Logic - Panda3D - HCMUS Game Demo Prototype
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Last Updated: September 29, 2026
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Summary
Modelled In Autodesk Maya 2015 Game Engine = Demonstration of the separation of In this video I demonstrate how I keep jump heights consistent via the leapfrog implementation and how velocity is now rotated to ... In this video we are going to create a 2.5D platformer game prototype using the Introduction: How do people survive major car