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Platform game dev progress #3 LibGDX
LibGDX Game Development - Progress update 2
[Java|LibGDX|Box2D] Platformer development #2 (some game mechanics)
Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 05)
Gamedev with libGDX | E02 full game
2D platformer using Libgdx (2013.05.07)
[LibGDX] Java Game Development Video 7 - Auto-Tiling update. Custom seed. Tile interaction.
Let’s LibGDX—Prerequisites—Learn Game Dev
Multiplatform Libgdx Gamedev Tutorial - part 20 - Introducing Character Variety and Upgrade system
Kenney Platformer Game Devlog #2: Title Work in Progress and Ninepatches (LibGDX Learning)
Multiplatform Libgdx Gamedev Tutorial - part 22 - Unlockable Characters / Levelling Up
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Last Updated: September 28, 2026
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In this update, I added a function that detects which dice face is facing upward, and showing the numbers on the new user ... Sourcecode: github.com/Quillraven/ I'm developing a system where polygons fracture in response to forces and impulses from Box2D. Initial collisions create fractures, ... It has been a while since I last worked on my Let's change the player display depending on what he has chosen in- What use is of gold if we cannot level up our characters? Let's introduce unlocking / levelling up for in-