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Platformer PRO - Work in Progress - 1
Platformer PRO - Work in Progress - 4
Platformer PRO - Six-way shoot, animation transitions and enemies
Platformer PRO - Work In Progress - 2
UE4 Week 6 Platformer Game progress
Platformer PRO - WIP - Inventory - Equipment - etc
Platformer PRO - WIP - 100% Automated Saving & Loading
Platformer PRO - Quick Look - Weapons and Activation Groups
How to make a good platforming character (Developing 6)
Can GPT-6 Luna Build a Cozy 3D Platformer I Built PompiDompie to Find Out
Platformer PRO - WIP - More Mecanim and Acrobatics
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Last Updated: September 29, 2026
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Summary
Includes: melee attacks, improved event responders, enemy AI, integration with the 2D Character System asset. A quick intro to enemies and event responders. There was more to the video but my computer died through the filming. It really ... Showing various slope settings as well as the new feature where the editor will wanr you about potential configuration issues. WIP Video showing some of the movement improvements in Platfomer Small video showing collider editor. Another sample this one showing A look at how platforms and triggers will Made some major alterations to the tower which is still not fully finished but a lot better than before and I've started WIP on the inventory update. Still need to add dropping, action bars... oh and SHOPS! (forgot to mention that one in the video). Persist your game between levels, sessions, or whatever you need. CommandBro sample with multiple (animated) weapons using new Activation Group behaviour. Get Mind Over Magnet on Steam! - store.steampowered.com/app/2685900/Mind_Over_Magnet/ Developing is an ... Another quick (unpublished) video, showing more mecanim stuff including a new class of special movements which you can use ...