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Real-Time Procedural Planet Rendering
Procedural Planet Rendering Test
Procedural Planet Rendering (2016)
Procedural Planet Test 2 - Unreal Engine 4
Decade Engine Example 12 - Procedural Planetary Bodies 2
Java - Procedural Planet Rendering Demo
Procedural Planet Ocean | Projection Grid
OpenGL Real-Time Procedural Planet Rendering
ROAM Planet rendering v2
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Last Updated: September 29, 2026
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Summary
Same as the first video, although I am messing around with colors. A massively updated LOD algorithm. - uses square meshes instead of spherical - faster shader - Added - new & more realistic post-processing shaders (gamma-filter, low-intensity noise, vignetting, bloom) - lots of optimizations ... My final year project :-). I didn't have much time to do this, roughly half year. However, I had to dedicate time to other subjects as ... This is a process of loading a previously generated Update, 2017-02-26: To everyone who has been trying to get in touch with me. I appreciate the kind words and interest in my work ... Here is the newest version of the