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Last Updated: September 30, 2026
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Summary
Making enemies appear on the screen in pre-planned patterns Introduces the Enemy and Launcher classes. In this video we make a ship that is controlled by the keyboard that moves and fires In this lesson we add a Gun class to the Ship, and extend it to make a variety of guns. PLAY HELLSPAWN: okay-cam.itch.io/hellspawn ⛧ I've been working on a In this video we add guns that differ in the way that they shoot. We lay the foundations for our game, making the following things: - abstract class GameObject - class Star - the main loop that ...