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Java Game Development (LibGDX) | Episode 4 - Fading our splash screen in and out using Tween Engine
RPG College Project
JAVA LibGDX Crates
Request 3 (LibGDX) - memorizing concepts
Libgdx java hotreload
libGDX Java Game Development - Setup Project
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Last Updated: September 28, 2026
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Summary
An action rpg that I'm working on that uses: Adds y-sorted entity rendering, entity perma-ish-death until room is completely cleared, bfxr sound effects, screenshake. An action ... Adds entity-entity collision, switches (2 and 3 state), doors, updated attacks with light swooshes, attack charge up, swirl attack. In this episode, we use the Tween Engine to animate the alpha value of the color of our Sprite. This way, we let the splash screen ... Made with 11 other people in Spring Re write of all code, updated to new youtube.com/LegitzDestroy asked for a way to memorize the concepts. In my opinion, a good way to do this is to remember ... Testing hot reload in my editor. Requirement: 1. Intellij IDEA 2.