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Unity | UMA | Final IK | Puppet Master | Reaction Response IK
boss test 1 puppet master
FINAL IK - The Illusion of Mass
VRTK + puppet master. Grab behaviour test
Unity - Final IK - Grounding
Obi 3.1 - FinalIK & PuppetMaster compatibility
First Test With Puppet Master
FINAL IK - Full Body IK for biped characters
AAA Quality Characters as an Indie Dev | Final IK, Puppetmaster
Oculus Rift - VRTK with Obi Cloth, Final IK and Puppet Master
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Last Updated: September 29, 2026
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Summary
An asset I created for the global game jam with pupetmaster. Demonstrating the setup and use of somehow, it is not behaving entirely as expected ... Trying out a new VR Avatar with an active ragdoll For this recording I was using the Oculus Rift headset and Touch controllers with ... Explaining the variables of the assetstore.unity3d.com/en/ root-motion.com/ The Effector Prediction reacts to moving rigid ... i have a few more things to include including the boss health bar itself and more attacks and enemy. environment is still in ... This video demonstrates the FullBodyBipedIK component in ObiCloth and ObiRope 3.1 introduce the ability to update the solver in LateUpdate(), which opens up a lot of new and exciting ... Daily feature for our game. Today it's : ragdoll physics!