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PureBasic WarGameStudio Update pt 2 of 2
PureBasic WarGameStudio Update #6
PureBasic WarGame #22
War Game Studio Linux #28
War Game Studio Linux #24
War Game Studio Linux Day 15
How I made a shooter game in 64 KB
PureBasic PlayerScreen-Sneak Peek
C++ Strategy Game Programming: Ridiculous Space Battles code video #1
War Game Studio Linux #10
War Game Studio Linux #32
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Last Updated: September 28, 2026
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Summary
A recap of the many changes as I continue my efforts on this project, Server is online and the player is now live! A proper update on my progress in building the Tweaks on FLOOD-FILL, finishing unit movement, , and I've added in Zone-Of-Control. Code has been uploaded to website. So Today Movement appears on BOTH Screens!! Also I have "Assaulting" Beaches from transports functional. Still a couple ... I walk you through the final steps of the Campaign 1. 00:00 Intro 2. 02:19 Textures 3. 08:49 Maps 4. 13:40 Models & Animations 5. 16:27 Audio 6. 18:04 Code Optimization 7. 21:36 ... This is a development nd coding advice video from me, the guy who is coding Ridiculous Space Battles: Its aimed at C++ ... Today I walk you through building our full sized France 1940 Adding in a Splash of color to this othwise Business looking App! Also in preparation for Wednesday, I've written a Technical Help ...