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Last Updated: September 30, 2026
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Summary
Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ... Sort of an overhaul of fx and what not. Added features: -ovular alpha vignette -velocity dependent frame blending Textures are ... Source code: github.com/roneyrogerio/cub3D. Added a texture cache. Thanks for watching! Added dynamic lights, doors, projectiles and very basic AI. Continued work on my simple raycast