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Last Updated: September 28, 2026
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Summary
In this video I look at how the "traditional OLC" method of The code is here: github.com/maxymilianz/ I messed around with display entities to create a version of Want more game dev content + early access to videos? gnomecode.com/academy TIMESTAMPS 0:00 Intro 0:32 Simple ... I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... Equivalent to a 50 minute university lecture on Ray Tracing. Part 1 of 3. Part 2: youtu.be/mTOllvinv-U 0:00 - intro 1:27 ... Experiment to render the floor and the ceiling of traditional Want your game scripted professionally by me? Fill out this form and I'll get back to you within 48 hours: ... In this video, I implement a basic анимированные материалы; - 4 материала для стен; - звуки; - антиалиасинг. - animation materials; - 4 material for walls; ... Description In this video I am explaining