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GPU Based Path Tracer
GPU Based Path Tracer, The Fast Version
The beginnings of a GPU Path Tracer
Realtime GPU Pathtracer - Emissive
GPU unbiased real time game demo
Real Time GPU Path Tracer
CIS565 GPU Pathtracer
Blender Cycles: architecture of a unified CPU/GPU path tracer
Quake 2 Realtime GPU Pathtracing: Q2DQ2
Real-time photorealistic GPU path tracing: Streets of Asia
GPU-accelerated Interactive Path Tracer
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Last Updated: October 1, 2026
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Summary
Started to implement a denoiser, this is a tough part xD Sorry for the quality, noise and video compression never mix well. Denoiser update for 1spp Global Illumination using My first attempts in porting my offline Trying some stuff with emissive materials. Music used freepd.com/music/Limit%2070.mp3. This was a request by someone. its pretty cool and fast ;) Blender is an open-source 3D content creation suite, and Cycles is Blender's physically-based A playback of the first few levels of Quake 2 Done Quick 2 with my pathtracing features enabled. 1 sample for everything. Paper: dqlin.xyz/data/paper.pdf Slides: dqlin.xyz/data/presentation.pptx Music: purple-planet.com.