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Conquest - Red Eclipse 2 (development branch)
Red Eclipse 1.4 Insane 100 enemy fight
Minecraft 2 and 2D in Red Eclipse
Red Eclipse development: Main Menu
Demonstration of variables modification DeFraG for game Red Eclipse Video 3
Red Eclipse 2.1 - CTF on Conquest - Development gameplay
The Beginners Guide to Red Eclipse
001: Red Eclipse Instagib Gameplay [Live Commentary]
Red Eclipse offline gameplay #1
GamePlay Red Eclipse -- Skytroop12 e Syncse
Red Eclipse development: Bloodlust port with haze particles
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Last Updated: October 1, 2026
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Summary
New features distance based haze and volumetric fog add a new dimension to maps. This video is probably best viewed on a ... Had forgotten to upload a clip of the rails in action on this map previously, so here it is. The hovercraft traffic on the highway bridge ... Have made some colour changes since the last uploaded video, among many other small bugfixes. This is the latest version. Oh well. That was insane. Music name is: "Goin' Down the Fast Way" from Rise of the Triad (2013) - By Andrew Hulshult. A sneak peek at a part of the new v2.0 in This mod created for recreation of mechanic from Defrag - mod for quake 3 All maps from this video created of modified by me All ... Early gameplay from the upcoming release of My keyboard's pretty loud. I'm hoping it just adds to your excitement. free open source game on steam. Canal do Syncse : youtube.com/xfergo123 Canal do Skytroop12 : youtube.com/Skytroop12. Yes, we are working on porting our maps to the new engine! Haze particles allow a mapper to create a localised hazing effect, ...