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Pathfinding and mouse control test
Gosu Ruby OpenGL Zoom
Game Programming in Ruby with Gosu – Adam McFadden
Ruby/Gosu the drunken tutorials part 1 - Creating a game window and displaying a sprite
Ruby + gosu + opengl Test 2 (update)
Game of Life in Ruby Tutorial - part 15 - Connecting Gosu
Game of Life in Ruby Tutorial - part 14 - Gosu Background and Variables
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Last Updated: September 28, 2026
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Summary
Hello ! I used this A* script : rubyforge.org/projects/ Hi! this is a old project, but i want to show it, i hope you it, i didnt know Simply testing what could be done using the amazing Hi ! It's been a while ! Just a simple test where I try to control my character using the mouse. The character will find the better way ... The same work as before, trying a Zoom Function. Thanks to New Relic for hosting and Confreaks for recording. Tutorial of coding the Conway's game of life in Final part of the level editor series. We look into the finalised navigation mesh and an A* implementation to find paths using this ...