GravityBall Demo Video, and link for game download
Making a Game With C++ and SDL2
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Last Updated: September 29, 2026
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Summary
Obviously explosions must come next! In this video I've included a couple of variables which handles the speed and friction of the More planets this time. Next step is to add the influences of the planets on each other and on the sun. I've decided to rename the game to "Avoidance" instead of "Gravityball". The main plot of the game is to avoid annoying things. ERRATUM: Using numerical methods for numerical integration of the standard equation for gravitational force (1/r^2), you'll ... Just some practice of the basics in SDL... 1. Each particle given enough velocity to maintain orbit + viscous losses. 2. 80% of ... I Made a Speed Running Game With C++ and I'm making that I've also built the entire physics engine for. The game is not done and will be getting many more updates hopefully ...