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[Source SDK] Particle Test
[Source SDK] Fire particle with smoke collision
[Source SDK] Just an Insurgency Sandstorm style explosion
6 Common File Types in Source SDK & Authoring Tools Tutorial
Particle snow, source sdk
Particle effects in the Source Engine 2013
Particle effects of a portal using Source's Particle Editor
Source SDK - Waterfall
Waterfall Test (Source SDK)
Source SDK - Adding reflections to your map - BASIC
Source SDK Basics 14 - Changing Skybox Textures
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Last Updated: October 1, 2026
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Summary
Its just a simple test. I was wondering, what if the steam could collide with objects and not cross them. So I decided to try what it ... In this tutorial, i show you how to use Some interesting facts: -This uses Doesnt work in SFM. I made this with the originals This is my attempt to create a portal (not Portal, the game) effect to use in my HL2 mod. I am trying to replicate the effect made by ... I created a custom info_particle_system to use as an alternative to a texture based waterfall. Sorry but no demo smoothing on this ... Just a quick test of my waterfall, a variation of the example from Half-Life 2: Episode 2. There is no audio, since I haven't added ... In this video, you will learn how to change the texture represented by the skybox, and how to change the light to reflect the new ...