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GPU-based SPH fluid simulation - no sorting - 20,000 particles
NEW. Visualisation with Blender & DualSPHysics (SPH on GPU)
Coding Adventure: Simulating Fluids
Circular and rotational movement with DualSPHysics (SPH on GPU)
2D simulations with DualSPHysics (SPH on GPU)
First tests on Variable Resolution in DualSPHysics (SPH on GPU)
Real-time basic SPH fluid simulation using OpenCL.net For GPU computation
SPH Fluid simulation with wave generation
Mooring simulation with DualSPHysics (SPH on GPU)
2D Fluid Simulation using SPH and OpenCL
GPU-based Smoothed Particle Hydrodynamics using CUDA, Test scene 3
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Last Updated: September 28, 2026
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Summary
This video clip demonstrates a fluid simulation employs the Smoothed Particle Hydrodynamics ( Built with Cinder (C++ and OpenGL) A floating boat interacts with incoming waves. Visualisation performed with Blender (blender.org) by Orlando García Feal ... Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ... Simulation of the flow around a moving square inside a rectangular box using the shifting & splitting algorithm by Vacondio et al., ... The mooring is simulated with DualSPHysics solving the catenary equations for each time step. Visualization is performed using ...