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SceneManager Popup for Gideros Mobile.mp4
Demonstration of Hot Wax UIKit views playing nicely with Gideros SceneManager
Dynamic Split Screen in Godot (Distance-Based Cameras)
2D Split-Screen with Support for Infinite Players | Godot 4.5
09 Unity Split Screen Multiplayer Tutorial for Beginners | Offline 2-Player Driving Game
How to Easily Add Split Screen Multiplayer in Godot
I Made A Split Screen Game in an Engine That Doesn't Support It
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Last Updated: October 1, 2026
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Summary
This example shows an emitter and an attraction field, both placed within a getPixel and Pixel sprite type example. By wrapping BhWax UIView objects in BhUiViewFrames they can then work correctly transitioning in and out of SceneManager ... Using Tiles drawn in a Shape Object using GiderosSDK. In this video I show you how easy it is to add simple local Using funny dev tricks to make a 2 player game!