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Dissolve Shader done with Flare3D FLSL
Stage3D aka Molehill demo
Stage3D Terrain with normal and detail maps
Flare3D Dissolve shader.
2d shadows on hardware stage3d
Realtime Reflections in a 3D Pixel Art Scene
Messing with SSAO on stage3D
Flare3D - FLSL - Stage3D post processing in two minutes.
GLSL Shaders (Reflection and Refraction)
Blender Tutorial: 3D Medallion & Dynamic Anime Reflection Shader
Stage3D action game prototype
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Last Updated: September 30, 2026
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Summary
Terrain rendering a model with just texture mapping. Includes DeltaStrike among other amazing other games or apps. Date of Recording: 2020-10-19 Running in a 3D engine gives us the possibility to have perfect water Shows the workflow to create and apply post processing effects through Flare3D / FLSL In this Blender tutorial, we will model a stylized 3D medallion step-by-step and create a custom dynamic