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2011 Tangible User Interfaces Exhibition - UC Berkeley School of Information
Tangible UI
Tangible user interfaces - homework - reaction time game
A Tangible User Interface
HoloLens by Example - Tangible UI
Tangible User Interface Project using 6DOF IMU (MPU-6050), Arduino UNO, Python, OpenGL - HCI Course
iCandy: A Tangible User Interface for iTunes
GraspAbleton - A Tangible User Interface for Ableton Live
BORD: A Tangible User Interface - The Hidden Gallery
Tangible user interface for chemistry education: comparative evaluation and re-design
FrontPanel: Tangible User Interface for Seniors
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Last Updated: October 1, 2026
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Summary
The Ghostbusters car, responding to low levels of light by flashing/sounding the siren (following a rousing few bars of the ... Controlling LED lights with potentiometers. 1. Blink rate 2. Brightness (across all LEDs) 3. Color spectrum - ROYGBIV. This video introduces the notion of what we called "graspable" user interfaces. More recently, these have also been called "props ... An open house student project exhibition from the 2011 "Theory and Practice of Using two force sensors, piezo speaker, LEDs, and Arduino, the beeps/LED counts down to when the game begins, then after a ... Jim Hines and Media Lab researchers play with a One of the projects from my book HoloLens . by Example - in this project we explore the concept of augmenting For more than half a century, musicians used artwork as a way of visually describing the contents of an album. "Cover art" attracts ... In live music performance with traditional acoustic instruments, there is a direct connectedness between instrument and performer ... Inspired by MIT Media Lab prototypes, the so-called Project Bord is a Morten Fjeld, Jonas Fredriksson, Martin Ejdestig, Florin Duca, Kristina Bötschi, Benedikt Voegtli, and Patrick Juchli. 2007. Improve touch-screen accessibility for seniors.