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Last Updated: September 26, 2026
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This video outlines what I believe are some of the core principles you need to understand to make dynamic computer games, ... Get the JomaClass membership: joma.tech/dsa First 100 people get 15% off the yearly subscription with promo In this 2015 GDC tutorial, SMU Guildhall's Squirrel Eiserloh provides helpful tips on using Homogeneous Coordinates to drive the ... This is my second video showcasing Back from some time off, starting a new series on forward and inverse kinematics. Support Coding Provided to YouTube by TuneCore