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Last Updated: September 30, 2026
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Summary
Slideshow of the "ColorCycling" This demo shows the column offset feature of First of a series of incremental updates showing how to implement gameplay mechanics using Demonstrates use case of new per-tile palette feature introduced in release 2.13. A layer is used to select which palette is applied ... New version of the original "platformer" with added sky gradient, smooth color interpolation and tileset animation. A new lighting system in action. This update adds new animation entity for pickups and small effects (used when picking up a gem) and sloped terrain: character ... Second work in progress diary. Actor management has been implemented, as well as three actors: the player itself -previously it ...