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Testing Fast Delaunay triangulation of 2D points implemented in C# from github
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Last Updated: October 1, 2026
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Summary
As part of a project for one of our clients, we are working with a little tech demo about problems and solutions around polygon I am working on some code to extrude the vector objects from SVG files and display them in the Second test of my triangulator. 15 000 points. 90 000 triangles. This Constrained Delaunay algorithm comes from the report "An algorithm for generating constrained delaunay triangulations" by ... This is a visualization of an algorithm that will make you a Delaunay Source Code: bitbucket.org/NathisGreen/pcgdungeons A dungeon generator that uses Delaunay github.com/nol1fe/delaunator-sharp.
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