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Early prototype for turn based multiplayer game.
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Last Updated: September 28, 2026
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Summary
This video shows progress made on my After a few days, added features for this in-progress Unity 2D Pathing Demo -Simple 2D Pathfinding Using Node/Edge Graph -Jump/Ladder Edge Link Types -Max Distance/Blocked ... This weekend I had to take a break from voxels and started porting my various random map generators from Genome2D into C Multiplayer setup with Photon, A* Pathfinding and Grid, Toon rim light shader on characters with highlight selection, selection ... A video showcasing my movement system for my In the first episode, i cover the main things about my
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