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Last Updated: October 1, 2026
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Summary
Fly.sqf: h1 engineon true; _movementdata = PasteyourDatahere ; _sequence = [h1, _movementdata] spawn BIS_fnc_UnitPlay; ... In this video I will show you how to record and playback unit movement's to how the player want's. me step by step to ... VEHICLES: Recording (Trigger1): rec = [heli1,180] spawn BIS_fnc_UnitCapture; Init.sqf: wp1 = compile preprocessfile "wp1.sqf" ... Hi. This is a video made as a kind response to a request. Many people have struggles with the All commands: pastery.net/hgqamb/raw/ Soldiers are in, we're ready to take off! But... how? I'm currently focusing on ... I've just gotten into using the Original maker below, since the video is from 2014 and still in the old editor I made this one. EDIT: I think this video is flawed, I have done further testing and often this won't work properly. ___ This is a response to a request ...