APEX Destruction Tutorial with UDK: Impact Damage (5)
UDK-Level Design Tutorial Part 5
UDK Tutorial: How to Make a Game Part 5 HD
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Last Updated: October 1, 2026
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Summary
These are all the guns (so far) planned for the game. I will give you each description for what the gun is and what it does. More modular corridors. Straight, corner, and T. Playing with lighting via emissive maps. No textures yet. 15-second sequence (from 3 different viewports) of basic turret tracking. Created by using a Gun model and 2 Cylinders (1 for X ... A video of the second dog fight The latest ship, the vulture, on its Added original music and scorpions. This is a group of video tutorials I did for my game design class around the Landscape Mode in I have added muzzle flash effects to the ships. More videos in my channel: youtube.com/user/Hiredicespecter More ... Just a quick video to show that climbing speed along ledges is controlled by animation. The goal is to have as much as possible ... Not that much news so this is short update. -added some gameplay functions and improved the kismet running behind. -added ... This tutorial describes how to set and use impact damage in In this final installment of tutorials I will discuss lighting, post processing and level building. Watch in HD. The Fifth in the Series about how to make a game in