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A tiny software renderer written in Rust
13FORGE Devlog |
Hypah Game Engine - New UI framework
I Built a 3D Game Engine in Rust From Scratch (Aeon Engine)
Architecting Bevy - A Rust Game Engine (with Alice Cecile)
Rust Gamedev Meetup #13: February 2022
Color Grading & Audio Reverb | Dreams Game Engine
LIVE Devlog #13 | Resident Evil-inspired Prototype | Unreal Blueprint & C++ Project
Making a GPUI Desktop App Interactive with Rust
Proxima 2173 devlog - new weapon rooms, unlock system & UI polish
Adding a user interface and localization to my game engine
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Last Updated: October 2, 2026
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Summary
Want to talk about the Alkahest Welcome to the void. 13FORGE is a sovereign, 840000+ line The old framework was not flexible enough, so over the past few weeks I worked on a new Showcase of Aeon Engine: a modular 3D This week we take a look at Bevy, a new unrealengine Recently, I played more Resident Evil than I care to admit. We continue building our Linear- desktop app with GPUI Kit by adding navigation, filtering, issue selection, completion and live ... Spike Airstrike room - weapon upgrade releasing up to 3 projectiles at once Fragmentation Bay room - adds pierce + split ...
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