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Last Updated: September 27, 2026
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特點: 不同於教學,不同動物分別需要不同餵食數。 下版: 優化UI. did everything: Easy : Vertical player movement Wednesday : Aggressive animals Hard: The user interface of the game. Here is my attempt to implement the I've updated my solution to the ball spawning time that now uses Coroutines. In Start: // Start a coroutine called "Baller" void Start() ...