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Physically Based Rendering | Voxel Physics Devlog #5
Advanced Voxel physics destruction (Minecraft with physics) in unity 3d
PicaVoxel Physics Test
Voxel crash test | UNITY 3D
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Last Updated: October 1, 2026
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Summary
Gameplay from my solo indie-dev project 'Calliope In The Sky' Support my indie game patreon.com/phoricc4d/ ... I recently updated unity and they have HDRP built in now and it looks cool. I made a optimized system that focuses on player ... Reupload, the previous video contained a bug in the engine that I have fixed now) This week I worked on adding support for importing MagicaVoxel models. I made some small tweaks to one of the models ... Hello, I made it so that a chunk will select the area it needs to update before uploading the data to the GPU for the compute ... Get the course: udemy.com/course/ This week I added support for multiple materials as well as added PBR shaders and a skybox. Still lots of work to be done there.