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Source SDK: Gravity Redirector
Source SDK - Destructible environment (update)
Source SDK test - Destructible environment
Source SDK ZPS DMM destruction
Source SDK - Tower Collapse
Source SDK - Physics-Defying Doors
Physbox Floor
Source SDK in 45 seconds - Making objects have physics
Source SDK Tutorial 1: DMM Physics
Playing around with func_physbox - Source SDK (1)
Source SDK - Fake Dmm door and glass test
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Last Updated: September 29, 2026
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Summary
[UNCOLVED] How can I fix this: ------------------- When I Convert a box to "func_physbox" and place it far from ground, it treats look ... Meet the point_gravity_well and the trigger_gravwell. This is a project I have been working on over the last few weeks. A little test from a while back. In the Telsin 5 map I'm working on, there are A tutorial on how to change the This is just an update the destructible environmen I posted earlier. I did not the way the earlier version looked or performed. Testing destructible environment, using so many func_physbox objects that it is unrealistic to actually use for gameplay. Just a small test, and some fun with Func_physbox. Since it's been a while since I uploaded any Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks? Basically fake DMM. Really fun to play with. -- r-saam.co.uk/