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My Journey in Game Programming - Commodore 64 - Vision BASIC - Episode 39
Vision BASIC for the Commodore 64 - Tutorial #1 - Sprite Programming (Example, Spr-editor Review)
Vision BASIC (Commodore 64 Compiler) - How to create a user-defined function (in this case it's MOD)
Vision BASIC for the Commodore 64 - A Review of the Ball Bounce Demo at my TPUG Presentation Nov2022
Vision BASIC (Commodore 64 Compiler) - Sound Advice: The PLAY Command - Create Music for Your Games
Vision BASIC for the Commodore 64 - Tutorial #2 - Versatile Smooth Scrolling Part 2 - Game Program
C64 Exploring Vision Basic | First Look
Vision BASIC for the Commodore 64 - Tutorial #2 - Versatile Smooth Scrolling Part 1 (Add-on Review)
Vision BASIC (Commodore 64 Compiler) - Demystifying the program banks, plus a version 1.2 sneak peek
Vision BASIC (Commodore 64 Compiler) - The Lost Gems: Print Poker - Forget POKE, use PRINT for DATA!
Commodore 64 BASIC & Vision BASIC Compiler - A Review of Sprite Tips and Tricks for the Programmer
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Last Updated: September 28, 2026
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Please and and Share!!!! And visit visionbasic.net ! This is the 39th video in a series that shows my journey in From November 28th to December 1st, use the In this video I take a first look into
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