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Introducing Vision BASIC 1.1 for the Commodore 64 - a better BASIC for programming games and more!
My Journey in Game Programming - Commodore 64 - Vision BASIC - Episode 39
Commodore 64 BASIC & Vision BASIC Compiler - A Review/Guide for Character Development/Creation ASCII
Vision BASIC (Commodore 64 Compiler) - Demystifying the program banks, plus a version 1.2 sneak peek
Vision BASIC for the Commodore 64 - Tutorial #1 - Sprite Programming (Example, Spr-editor Review)
Vision BASIC (Commodore 64 Compiler) - Sound Advice: The PLAY Command - Create Music for Your Games
Vision BASIC Game Programming Contest 2023 - Commodore 64 Compiler, Assembly and Machine Language
Vision BASIC for the Commodore 64 - A Review of the Ball Bounce Demo at my TPUG Presentation Nov2022
Introducing Vision BASIC 1.1 - 2-Button Game Controllers, Joysticks, Gamepads, Commodore 64 vs. Sega
Commodore 64 BASIC & Vision BASIC Compiler - A Review of Sprite Tips and Tricks for the Programmer
Basic Programming On The C64 02 : Colours and Memory
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Last Updated: September 28, 2026
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Please and and Share!!!! And visit visionbasic.net ! This is the 39th video in a series that shows my journey in game From November 28th to December 1st, use the So what other features are new in version 1.1 of Time to continue our journey into
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