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Wildcard Workshop #2: Data, Logic, and Inheritance
Wildcard Workshop #1: Getting Started
Wildcard Workshop #6: Config Options
Wildcard Workshop #5: Replication In Practice
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Last Updated: October 2, 2026
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Summary
We're starting to get into the ARK specific systems. In today's video we look at Today we begin revamping our mod configs and start setting up our SaveGame classes to serialize our settings to disk. This will ... Editing Note: at 18:50 I start testing the structure but, I do not have the PGD set in the TestMapArea. I have dragged the ... I never claimed to be good at naming things ;) ) So now that we've turned out creature into a crystal, we need to get it back out ... Today we broaden the scope a bit and look at general programming and how it applies to blueprints in UE4. There is some ... Today we look at getting set up with the ARK Dev Kit and what resources already exist for learning how to use it! You can also ... Today we go over how to add config options to your mods. This is great to make your mods scalable so that the player can ... Today we go back over what we learned in the last replication video with some practical examples of the different types of ...