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History
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Zig Fighting Game - More work on the Collision System.
Zig Fighting Game - Character Data and the Collision System.
Zig Fighting Game Dev - Throws - Initial Steps
Zig Fighting Game Dev - Throws - Continuing
Zig Fighting Game - Input Commands and Character Control
Zig Fighting Game Dev - Grab Distance Check and Grabbable State
Zig Fighting Game - Flipping on Hit
Zig Fighting Game - Knockback Physics
Zig Fighting Game - Game Loop and Simulation
Zig Fighting Game Dev - Correcting Input Problems
Zig Fighting Game - Jump Action and Hit Stop
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Last Updated: September 30, 2026
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Summary
Broadcasted live on Twitch -- Watch live at twitch.tv/zinac. A discussion on the concept of grabs/throws in Correcting input problems related to the input command buffer storing the wrong directional input. Broadcasted live on Twitch ...