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4coder Friday: Testing, Cocoa, & Strings
4coder test: Skeletong
4coder test: Inspect-o-Branch
4coder test: Tree Tweakers Pt 1
4coder test: Miblo Numbers
4coder test: stopspots
4coder test: UndoRedoUndoRedo
4coder test: The Epsilon Situation
4coder test: The Ghost Skeleton
4coder test
4coder experiment: Natural Edit Test
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Last Updated: September 29, 2026
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A tale of a broken segment collision routine, born of definitely not linear algebra, and on myself who took an entire hour to draw ... Watch live at twitch.tv/mr4thdimention Catch blog posts at This is the first I've seen someone other than me using the editor at all. AND it was on handmade hero which is a great show. Broadcasted live on Twitch -- Watch live at twitch.tv/mr4thdimention. I separate the tree generator into two phases: skeleton generation and width generation. I get most of it done, but not quite all of it. The previously promised tree starts to take on a life of it's own, growing branches and thickness. Watch live at ... I finally get the segment collision detector working fully. I also take a moment to torment Abner Coimbre, with I paint the branches of the skeleton to see what causes missing branches. That leads me to discover an epsilon problem with the ... I start using the segment collision detector to cull out branches from the skeleton tree, but in doing so I create a ghost skeleton in ...