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Last Updated: September 30, 2026
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Summary
This video is part of an online course, Interactive 3D Graphics. the course here: udacity.com/course/cs291. An unoptimized implementation of tiled forward/ Original video: youtu.be/CfjvpKKMarI A talk given to my fellow Cambridge computer science students on the 27th January 2021. Abstract: The visuals of video games ... Code samples derived from work by Joey de Vries, author of learnopengl.com/ All code samples, unless ... Rendering 100 point lights with a compute shader using tiled In this talk, we'll present the new geometry A little bit more of the progress i've made with the nucleartrailers.com Unity 3 'Feature Preview -