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Java Game Development | Ep. 26: New City!
Java Netbeans Game Dev Log - part 26: Saving the game and cooking!
Java Netbeans Game Dev Log - part 44: Custom cursor!
Java Netbeans Game Dev Log - part 22: Hunger, thirst, health and day and night cycle!
Java Netbeans Game Dev Log - part 32: Removed popup menu and stone walls!
Brevity Java Game Weekly Devlog EP.3 - New Inventory
Java Netbeans Game Dev Log - part 11: Backpack mostly finished!
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Java Netbeans Game Dev Log - part 39: Smeltery and smelting!
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RPG second game Update
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Last Updated: September 27, 2026
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Summary
Crate will have a special type of an Too tired to write a description :) Also caves! In order to be able to save the You have to eat and drink in order not to die now. And there's a day and night cycle implemented. In the video it's sped up just to ... The popup menu was a thorn in my side for quite a while now and today was the day to cut it loose. It served its purpose but was ... Today, I show you guys my lighting and The next step in metalworking was smelting and it's done by the smeltery forge using coal and ores. I make some new things .. first is movement as W,S,A,D and screen movement then i add some health and mana bar +
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